How it started
Date:
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"You know what'd be cute for streams? A shop screen like Forgotten Worlds as an AFK screen"
How it's going
- Started learning how to work with sprites again
- Created a layered animation system with my own art
- Figured out how to get full animations to export without dropping frames to support said layered animation system
- Added a navigation system to browse different items, complete with descriptions
- Determined how to add chat controls with a cooldown to prevent overlap
- Added a typewriter-style string that prints each individual character then created a self-correcting loop that adjusts for the length of the string with the help of MegaMasterX
- Created a randomizer that automatically pulls and populates a list of items and fills out their name, price, and description using Switch and Case statements
- Came up with a system to divide a number in half and remove the decimal and following numbers because SAMMI can't round to the nearest whole number
- Used the above to create a series of actions that can type out any text source that's thrown at it, including other variables
- Added a way to tally up Channel Points spent on a given stream and convert it to a displayed text source that rolls up when points are added
- Set up an interrupt system that allows Folllows, Subs, etc. to have Bun-E03 directly handle call-outs when the Gift Shop is active via the Gift Shop dialogue itself, then go back to describing the previous item
- Developing a system to let chat "buy" items if enough Channel Points have been used that stream, removing those from the total and updating the displayed amount
The day I stop creating is the day I stop learning is the day I die